FN Archimer Export Format PT C TI Hyperspectral 3D Mapping of Underwater Environments BT AF FERRERA, Maxime ARNAUBEC, Aurelien Istenic, Klemen Gracias, Nuno BAJJOUK, Touria AS 1:1;2:1;3:2;4:2;5:1; FF 1:PDG-DFO-SM-PRAO;2:PDG-DFO-SM-PRAO;3:;4:;5:PDG-ODE-DYNECO-LEBCO; C1 French Research Institute for Exploitation of the Sea (IFREMER), France Research Centre in Underwater Robotics (CIRS), University of Girona, Spain C2 IFREMER, FRANCE UNIV GIRONA, SPAIN SI TOULON BREST SE PDG-DFO-SM-PRAO PDG-ODE-DYNECO-LEBCO IN WOS Ifremer UPR copubli-europe UR https://archimer.ifremer.fr/doc/00728/83974/88925.pdf LA English DT Proceedings paper AB Hyperspectral imaging has been increasingly used for underwater survey applications over the past years. As many hyperspectral cameras work as push-broom scanners, their use is usually limited to the creation of photo-mosaics based on a flat surface approximation and by interpolat- ing the camera pose from dead-reckoning navigation. Yet, because of drift in the navigation and the mostly wrong flat surface assumption, the quality of the obtained photo- mosaics is often too low to support adequate analysis. In this paper we present an initial method for creating hyper- spectral 3D reconstructions of underwater environments. By fusing the data gathered by a classical RGB camera, an inertial navigation system and a hyperspectral push- broom camera, we show that the proposed method creates highly accurate 3D reconstructions with hyperspectral tex- tures. We propose to combine techniques from simultaneous localization and mapping, structure-from-motion and 3D reconstruction and advantageously use them to create 3D models with hyperspectral texture, allowing us to overcome the flat surface assumption and the classical limitation of dead-reckoning navigation. PY 2021 CT Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV) Workshops, 2021, pp. 3696-3705 DI 10.1109/ICCVW54120.2021.00413 ID 83974 ER EF